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Proposal: You are reading the novel Game Design: Is that okay, CaiGou? by author 劳资蜀道难.
The Novel currently has 202 chapter in status being released.
The story has content about the genres Game that is extremely attractive and engaging.
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Cai Gou traveled through the parallel world where the game flourished and obtained the game entry system.
Once you unlock the entry, you can consume the emotional value to redeem the corresponding game.
The [Hardcore] entry is unlocked at the beginning. In order to gain emotional value, Cai Gou can only choose to be a bitter player.
[Hypoxia]: "In order to play this game, I studied human management, oxygen production, electricity, pipelines, automation and other knowledge in advance. The game is a good game. In fact, it doesn't take much effort on my brain, but it takes more effort on my hair!"
[Looking for Immortality]: "No, what does this game strategy mean that it will outlive me?"
[Civilization 6]: "Play a game at eight o'clock in the evening, and after playing it, you will find yourself at 7:30. A cup of tea, a pack of cigarettes, and one game for a day. Other games earn money, but this game of yours earns lives!"
[Sekiro: Shadows Die Twice]: "I bought this for my child. I made a promise to die once and study for five minutes. Now I have passed the exam to Qingbei and I have died a lot. The only problem my child has now is that he always looks at the word "death". Cheng Cai Zi!”
Although the games produced by Cai Gou are hard-core and make players want to die, but when faced with the developer's message "Is it okay?" Vegetable dog! ], the players were firmly divided into two groups.
Radicals think the game is not hardcore enough!
Conservatives think radicals are too conservative!
Seeing that each player was more aggressive than the other, Cai Gou waved his hand:
"[Hardcore] You can stop me, but if I unlock the terms [Abstract], [Depressed], [Free], [Real], [World], etc., how should you respond?"
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