Making a post-apocalyptic game: Depressing all players

Making a post-apocalyptic game: Depressing all players

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169

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On Going

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Proposal: You are reading the novel Making a post-apocalyptic game: Depressing all players by author Old brother of the insect mast.


The Novel currently has 169 chapter in status being released.


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In a parallel world, technology is developing rapidly.
VR somatosensory technology is advancing rapidly, but the gaming industry is almost a desert.
Chen Mo traveled here and awakened the game art production system.
After breaking up with the company, he ran away to produce independently.
The first game “The Walking Dead” was launched, and the bond between the player and the little loli made countless players cry.
Then, “MC” with extremely high degree of design freedom
What’s the point of a bunch of pixels? No, can you still play like this?
Arrange Pokémon animation to build momentum for “Pokémon GO”.
“City Skylines” was released shortly after, discussing the battle of wits and courage between unscrupulous people and managers.

As 3a masterpieces continue to come out.
A legend belonging to the ninth art, from light to blazing.
He rose quietly in the hands of Chen Mo.

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