Final remarks (summary of the gains and losses of the old book and plans for the new book)!
Actually, I should have posted it a few days ago, but I was a bit busy in the past few days, and the book was finished, so I felt a great sense of relief, and I felt lazy and slack off.
Having said that, the book "Dawn of Dynasty" has more than million words, and there have been gains and losses during this period.
If you want to succeed, freshness and anticipation are important.
The settings of the heroic spirits and the nests, coupled with the background of the Republic of China, are quite fresh when combined together, and the gods conferred by the protagonists are also somewhat novel.
In the middle and late stages, the anticipation is actually almost entirely based on "what kind of new heroic spirit will the protagonist confer" and "what the new deity-based heroic spirit will be".
In summary, a golden finger that can extend the line is very important. With such a golden finger line, even if other lines collapse, it can barely hold up the story.
There are many mistakes, and the most fatal point is that the plot has gone astray since "Shen Guanye fought against Hong Canghai and led people into the Nanyang Continent."
In fact, the plot was not designed that way at the beginning, but since the book was published, there have been book friends complaining, "Why is it so full of trivial matters? I'll abandon the book!" In addition, the number of subscriptions to different chapters also reflects that everyone seems to prefer to watch plots about harvest and battle.
So the plot was adjusted at that time, and the breakup plot that was originally planned to be placed later was moved to the front.

This raises a problem. The combat power is a bit out of control, and the plot is also a bit out of control. Although it tries hard to pull it towards "dilemma-solving dilemma" later on, and tries to make the plot and the rhythm of upgrades seem reasonable, it becomes more and more difficult to control as time goes on.
Not only that, this problem also led to the collapse of several other lines, such as the family line, the farming line, the emotional line (can you believe that there was a large emotional line in the original setting?), etc., which actually disappeared in the later period. In fact, I designed corresponding exits for the characters who appeared in the early stage, but it’s a pity that these people disappeared later.
In the end, only the Lair line and the Servant of God line were left, and even the Battle for Hegemony line was a mess (the plot of the Battle for Hegemony seemed very childish and easy, and it was just pushed through smoothly. There was no conspiracy or intrigue, and the crisis and pressure seemed insufficient).
These are the landmines buried by the plot of breaking up and taking over the South Sea Continent, so that the plot in the middle and late stages seems very rushed, and it seems to be rushed more and more as time goes on.
Judging from the feedback from many book lovers after the completion, everyone actually thinks that the early part is better than the later part. The writing was stable at that time, but it became unstable in the middle and late stages. Of course, this is also due to the pressure of updating. With the pressure of updating every day, I can’t actually think about the plot properly.
In short, it was this poorly thought-out plot that caused the entire story to go astray, so that it was hastily concluded with less than two million words. Otherwise, according to my original idea, the book should have been written at three or four million words to write everything I wanted to write.
As it is now, many heroes haven’t even had their “show”, it’s really rushed and hurried.
This is the biggest loss.
There are also issues such as the protagonist’s character and settings being too complicated.
The protagonist is a great and glorious person. It’s not that there is anything wrong with this in itself, but such a character is too difficult to write well, which is beyond my ability.
Then there is the problem of overly complicated settings. There are too many types of heroic spirits, and even too many servant gods. Normally, each servant god and each heroic spirit must be matched with a corresponding plot. Now, the servant gods and heroic spirits with plots only account for a very small part.
There are so many heroes, but they are actually useless.
I can only say that it shouldn’t be divided into 15 levels at the beginning, 7 levels is enough.
Okay, these are the pros and cons of the old book. Now let’s talk about the new book.
The new book is a beast taming and farming story with a pseudo DND (Dungeons & Dragons, a popular Western fantasy worldview) background.
My dear editor said that this subject is a bit niche and asked me to consider it carefully. Of course, if I must write it, he will definitely sign it for me.
I cried, and now I’m very nervous, but - never mind, let’s try to publish the book first!
The book will probably be shipped in mid-June!
I hope you guys will support me!!!
(End of this chapter)

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